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Ksp lowest possible eve orbit

WebIf there were a large perfect sphere you could orbit it at 1mm. The only thing preventing you for orbiting lower is an atmosphere or the surface. [deleted] • 10 yr. ago Okay, thanks for the help! Eldias • 10 yr. ago [deleted] • 7 mo. ago More posts you may like r/KerbalSpaceProgram Join • 2 days ago Web24 sep. 2016 · Charts include All Planetary Bodies: Lowest Safe to Highest Possible Orbit, and Synchronous Orbit where applicable. Simply enter the SMA Value shown in …

kerbal space program - Testing an Eve launcher on Kerbin - Arqade

Web6 feb. 2024 · The boundary between the lower and middle layers occurs at an altitude of about 16 km at low latitudes, and about 9 km at high latitudes. The boundary between the middle and upper layer occurs at an altitude of about 38 km. Air temperatures vary with latitude and time of day. bits americas sas https://thinklh.com

Low Minmus Orbit in Kerbal Space Program - YouTube

Web1 apr. 2024 · Your orbit will probably be a bit higher or lower than Eve's. Just warp to the next ascending/descending node (If you don't have one, make sure you have set Eve as your target) and burn until both nodes … Web4 jul. 2024 · The most efficient way to gather all science on a planet or moon from orbit is to enter a polar orbit at or near 90 degrees inclination, set the periapsis to the lowest point … WebJust me fooling around in Ksp. Launched a satellite in Minmus orbit and decided to see how close i could get without making kerbal pancakes on the surface. C... bits algorithm

Kerbin - Kerbal Space Program Wiki

Category:Orbit - Kerbal Space Program Wiki

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Ksp lowest possible eve orbit

Kerbal Space Program - Mun Lowest Orbit - YouTube

WebWhen you launch, you're on the surface of Kerbin moving east at 175m/s (switch your navball to orbit mode to see this). If your apoapsis is 80km and your periapsis is 0km, then at periapsis you would be moving at 2.5km/s, so there's 2325m/s just to … Web26 feb. 2015 · Kerbal Space Program - Mun Lowest Orbit McOffsky 111 subscribers Subscribe 1.5K views 7 years ago Lowest possible stable orbit over the Mun in KSP. Sorry for lags, my laptop isn't...

Ksp lowest possible eve orbit

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Web18 rijen · 10 apr. 2024 · List of orbital velocities for low orbit navigation search The following is a table of orbital velocities for each celestial body in Kerbal Space Program, … WebPE of only six meters. : KerbalSpaceProgram. The lowest possible stable orbit on Minmus. PE of only six meters. gfycat.com/Defens... I tried putting a satellite covered in ladders in …

WebOn low settings parked on the runway the smoothed FPS rounds up to 24 fps.It seems to be the exact same FPS for medium settings, and actually smoothed out slightly higher than low.On high settings parked on the runway the lowest I got the smoothed fps to via camera panning was almost exactly 20 fps.So not sure if it needs a reload but the default camera … Web23 aug. 2024 · Returning from Eve. Despite being the closest planet relative to Kerbin, it is extremely difficult to get a lander back into orbit around Eve. Additionally, you must overcome Eve's large gravity well in order to …

Web15 aug. 2013 · 10km is the minimum hight at which you can maintain stable orbit. Below 10km over any non-atmospheric body, your orbit will degrade due to the force of gravity. This is simply a number in the game where gravity overtakes you. True, but for short spurts, you can orbit the Mun at under 1km, which is pretty groovy indeed... the groud just … Web10 nov. 2024 · If a planet has an atmosphere moving through it will cause drag, this causes your craft to lose energy. This means the craft slows down, as you said the lowest stable orbit for Kerbin is 70km. This is the lowest altitude you can orbit at without passing …

Web27 jan. 2015 · You need about 4500 m/s delta v to orbit Kerbin. If you want to test a design on Kebin before going to Eve, try getting to orbit 3 times on Kerbin (launch, land, launch, land, launch). If you can do that then chances are you have something that can get to Eve orbit. I would suggest having something in orbit around Eve that has your return fuel.

Web7 jun. 2024 · In theory this means you should be in a (correctly aligned) elliptical orbit around Kerbin, and do the burn of 90m/s at the periapsis. In practice such an orbit is a … bits a hexadecimalWeb22 feb. 2024 · Multilander on Gilly - fine. Even with nukes. Multilander on Eve - not really possible. Anyway one thing was 100% correct with your initial design - the less engines you have for transfer stage, the better your delta v. Every engine is dead weight. Real world orbital burns aren't quick either - for the same reason. data labels on stacked bar chartWeb19 aug. 2024 · Types of orbits. Low Kerbin orbit (LKO) In analogy to the real world low Earth orbit (LEO) a LKO describes a stable low orbit around Kerbin that can be achieved with relatively low cost of Delta-V. The … bits allocatedWeb19 nov. 2016 · In low Eve orbit, you travel at over 3,000 m/s. Achieving orbit from the surface means having that much dV, plus whatever you need to get through the 100 km high atmosphere that's x5 thicker than Kerbin's on the surface. All while overcoming gravity that's x1.7 that of Kerbin's. Jet engines don't work on Eve, so we're limited to rockets. bits ai and mlWebKerbal Space Program - Mun Lowest Orbit McOffsky 111 subscribers Subscribe 1.5K views 7 years ago Lowest possible stable orbit over the Mun in KSP. Sorry for lags, my … data lake and data warehouse architectureWebIf you can't get your ship's path to cross Eve's orbit, here's how: launch your ship, orbit Kerbin, exit Kerbin's SOI retrograde (i.e. you end up behind Kerbin in its orbital path). At this point you'll be orbiting the Sun at around 8,500 m/s. bits all campusesWeb2 mei 2016 · If you can't get your ship's path to cross Eve's orbit, here's how: launch your ship, orbit Kerbin, exit Kerbin's SOI retrograde (i.e. you end up behind Kerbin in its orbital path). At this point you'll be orbiting the Sun at around 8,500 m/s. bits ag